[settings]
my_peds8Count = 5
my_peds8[0]Model = a_f_y_eastsa_03
my_peds8[0]Model2 = 0x51C03FA4
my_peds8[0]Positionx = 2040.078
my_peds8[0]Positiony = 4981.293
my_peds8[0]Positionz = 40.70281
my_peds8[0]Heading = 141.0046
my_peds8[0]Task = 20
my_peds8[0]Weapon = Unarmed
my_peds8[0]Group = 3
my_peds8[0]SeatPosition = 0
my_peds8[0]my_peds_variation = Default
my_peds8[0]my_peds_Accuracy = 60
my_peds8[0]my_peds_Health = 1000
my_peds8[0]my_peds_Armour = 100
my_peds8[0]my_peds_Invincible = False
my_peds8[0]my_peds_DrivingSpeed = 60
my_peds8[0]my_peds_DrivingStyle = Normal
my_peds8[0]my_peds_CombatEngaugeRange = 30
my_peds8[0]my_peds_CanLeaveGuardRange = False
my_peds8[0]my_peds_GuardRange = 1
my_peds8[0]my_peds_VecFallowDist = 5
my_peds8[0]my_peds_seeingRange = 30
my_peds8[0]my_peds_hearingRange = 60
my_peds8[0]my_peds_group_numb = 0
my_peds8[0]my_peds_Combat_Ability = 10
my_peds8[0]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds8[0]my_peds_can_exit_vehicle = False
my_peds8[0]my_peds_waypoint = 4
my_peds8[0]COMPONENT_FACE_DRAWABLE = 0
my_peds8[0]COMPONENT_FACE_TEXTURE = 0
my_peds8[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[0]COMPONENT_HEAD_TEXTURE = 0
my_peds8[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[0]COMPONENT_HAIR_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[0]COMPONENT_TORSO_TEXTURE = 0
my_peds8[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[0]COMPONENT_LEGS_TEXTURE = 0
my_peds8[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[0]COMPONENT_HANDS_TEXTURE = 0
my_peds8[0]COMPONENT_FEET_DRAWABLE = 0
my_peds8[0]COMPONENT_FEET_TEXTURE = 0
my_peds8[0]COMPONENT_EYES_DRAWABLE = 0
my_peds8[0]COMPONENT_EYES_TEXTURE = 0
my_peds8[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[0]COMPONENT_TASKS_TEXTURE = 0
my_peds8[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[0]PROP_HATS_INDEX = -1
my_peds8[0]PROP_HATS_TEXTURE = -1
my_peds8[0]PROP_GLASSES_INDEX = -1
my_peds8[0]PROP_GLASSES_TEXTURE = -1
my_peds8[0]PROP_EARS_INDEX = -1
my_peds8[0]PROP_EARS_TEXTURE = -1
my_peds8[1]Model = a_c_cow
my_peds8[1]Model2 = 0xFCFA9E1E
my_peds8[1]Positionx = 2045.445
my_peds8[1]Positiony = 4983.569
my_peds8[1]Positionz = 40.55021
my_peds8[1]Heading = 171.8115
my_peds8[1]Task = 20
my_peds8[1]Weapon = 94548753
my_peds8[1]Group = 3
my_peds8[1]SeatPosition = 0
my_peds8[1]my_peds_variation = Default
my_peds8[1]my_peds_Accuracy = 60
my_peds8[1]my_peds_Health = 1000
my_peds8[1]my_peds_Armour = 100
my_peds8[1]my_peds_Invincible = False
my_peds8[1]my_peds_DrivingSpeed = 60
my_peds8[1]my_peds_DrivingStyle = Normal
my_peds8[1]my_peds_CombatEngaugeRange = 30
my_peds8[1]my_peds_CanLeaveGuardRange = False
my_peds8[1]my_peds_GuardRange = 1
my_peds8[1]my_peds_VecFallowDist = 5
my_peds8[1]my_peds_seeingRange = 30
my_peds8[1]my_peds_hearingRange = 60
my_peds8[1]my_peds_group_numb = 0
my_peds8[1]my_peds_Combat_Ability = 10
my_peds8[1]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds8[1]my_peds_can_exit_vehicle = False
my_peds8[1]my_peds_waypoint = 5
my_peds8[1]COMPONENT_FACE_DRAWABLE = 0
my_peds8[1]COMPONENT_FACE_TEXTURE = 0
my_peds8[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[1]COMPONENT_HEAD_TEXTURE = 0
my_peds8[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[1]COMPONENT_HAIR_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[1]COMPONENT_TORSO_TEXTURE = 0
my_peds8[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[1]COMPONENT_LEGS_TEXTURE = 0
my_peds8[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[1]COMPONENT_HANDS_TEXTURE = 0
my_peds8[1]COMPONENT_FEET_DRAWABLE = 0
my_peds8[1]COMPONENT_FEET_TEXTURE = 0
my_peds8[1]COMPONENT_EYES_DRAWABLE = 0
my_peds8[1]COMPONENT_EYES_TEXTURE = 0
my_peds8[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[1]COMPONENT_TASKS_TEXTURE = 0
my_peds8[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[1]PROP_HATS_INDEX = -1
my_peds8[1]PROP_HATS_TEXTURE = -1
my_peds8[1]PROP_GLASSES_INDEX = -1
my_peds8[1]PROP_GLASSES_TEXTURE = -1
my_peds8[1]PROP_EARS_INDEX = -1
my_peds8[1]PROP_EARS_TEXTURE = -1
my_peds8[2]Model = a_c_cow
my_peds8[2]Model2 = 0xFCFA9E1E
my_peds8[2]Positionx = 2041.767
my_peds8[2]Positiony = 4985.213
my_peds8[2]Positionz = 40.54362
my_peds8[2]Heading = 148.9687
my_peds8[2]Task = 20
my_peds8[2]Weapon = 94548753
my_peds8[2]Group = 3
my_peds8[2]SeatPosition = 0
my_peds8[2]my_peds_variation = Default
my_peds8[2]my_peds_Accuracy = 60
my_peds8[2]my_peds_Health = 1000
my_peds8[2]my_peds_Armour = 100
my_peds8[2]my_peds_Invincible = False
my_peds8[2]my_peds_DrivingSpeed = 60
my_peds8[2]my_peds_DrivingStyle = Normal
my_peds8[2]my_peds_CombatEngaugeRange = 30
my_peds8[2]my_peds_CanLeaveGuardRange = False
my_peds8[2]my_peds_GuardRange = 1
my_peds8[2]my_peds_VecFallowDist = 5
my_peds8[2]my_peds_seeingRange = 30
my_peds8[2]my_peds_hearingRange = 60
my_peds8[2]my_peds_group_numb = 0
my_peds8[2]my_peds_Combat_Ability = 10
my_peds8[2]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds8[2]my_peds_can_exit_vehicle = False
my_peds8[2]my_peds_waypoint = 6
my_peds8[2]COMPONENT_FACE_DRAWABLE = 0
my_peds8[2]COMPONENT_FACE_TEXTURE = 0
my_peds8[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[2]COMPONENT_HEAD_TEXTURE = 0
my_peds8[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[2]COMPONENT_HAIR_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[2]COMPONENT_TORSO_TEXTURE = 0
my_peds8[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[2]COMPONENT_LEGS_TEXTURE = 0
my_peds8[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[2]COMPONENT_HANDS_TEXTURE = 0
my_peds8[2]COMPONENT_FEET_DRAWABLE = 0
my_peds8[2]COMPONENT_FEET_TEXTURE = 0
my_peds8[2]COMPONENT_EYES_DRAWABLE = 0
my_peds8[2]COMPONENT_EYES_TEXTURE = 0
my_peds8[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[2]COMPONENT_TASKS_TEXTURE = 0
my_peds8[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[2]PROP_HATS_INDEX = -1
my_peds8[2]PROP_HATS_TEXTURE = -1
my_peds8[2]PROP_GLASSES_INDEX = -1
my_peds8[2]PROP_GLASSES_TEXTURE = -1
my_peds8[2]PROP_EARS_INDEX = -1
my_peds8[2]PROP_EARS_TEXTURE = -1
my_peds8[3]Model = a_c_cow
my_peds8[3]Model2 = 0xFCFA9E1E
my_peds8[3]Positionx = 2046.308
my_peds8[3]Positiony = 4977.234
my_peds8[3]Positionz = 40.23431
my_peds8[3]Heading = 183.0004
my_peds8[3]Task = 20
my_peds8[3]Weapon = 94548753
my_peds8[3]Group = 3
my_peds8[3]SeatPosition = 0
my_peds8[3]my_peds_variation = Default
my_peds8[3]my_peds_Accuracy = 60
my_peds8[3]my_peds_Health = 1000
my_peds8[3]my_peds_Armour = 100
my_peds8[3]my_peds_Invincible = False
my_peds8[3]my_peds_DrivingSpeed = 60
my_peds8[3]my_peds_DrivingStyle = Normal
my_peds8[3]my_peds_CombatEngaugeRange = 30
my_peds8[3]my_peds_CanLeaveGuardRange = False
my_peds8[3]my_peds_GuardRange = 1
my_peds8[3]my_peds_VecFallowDist = 5
my_peds8[3]my_peds_seeingRange = 30
my_peds8[3]my_peds_hearingRange = 60
my_peds8[3]my_peds_group_numb = 0
my_peds8[3]my_peds_Combat_Ability = 10
my_peds8[3]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds8[3]my_peds_can_exit_vehicle = False
my_peds8[3]my_peds_waypoint = 6
my_peds8[3]COMPONENT_FACE_DRAWABLE = 0
my_peds8[3]COMPONENT_FACE_TEXTURE = 0
my_peds8[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[3]COMPONENT_HEAD_TEXTURE = 0
my_peds8[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[3]COMPONENT_HAIR_TEXTURE = 0
my_peds8[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[3]COMPONENT_TORSO_TEXTURE = 0
my_peds8[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[3]COMPONENT_LEGS_TEXTURE = 0
my_peds8[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[3]COMPONENT_HANDS_TEXTURE = 0
my_peds8[3]COMPONENT_FEET_DRAWABLE = 0
my_peds8[3]COMPONENT_FEET_TEXTURE = 0
my_peds8[3]COMPONENT_EYES_DRAWABLE = 0
my_peds8[3]COMPONENT_EYES_TEXTURE = 0
my_peds8[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[3]COMPONENT_TASKS_TEXTURE = 0
my_peds8[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[3]PROP_HATS_INDEX = -1
my_peds8[3]PROP_HATS_TEXTURE = -1
my_peds8[3]PROP_GLASSES_INDEX = -1
my_peds8[3]PROP_GLASSES_TEXTURE = -1
my_peds8[3]PROP_EARS_INDEX = -1
my_peds8[3]PROP_EARS_TEXTURE = -1
my_peds8[4]Model = a_c_cormorant
my_peds8[4]Model2 = 0x56E29962
my_peds8[4]Positionx = 2041.904
my_peds8[4]Positiony = 4979.107
my_peds8[4]Positionz = 39.61435
my_peds8[4]Heading = 108.1428
my_peds8[4]Task = 20
my_peds8[4]Weapon = 4194021054
my_peds8[4]Group = 3
my_peds8[4]SeatPosition = 0
my_peds8[4]my_peds_variation = Default
my_peds8[4]my_peds_Accuracy = 60
my_peds8[4]my_peds_Health = 1000
my_peds8[4]my_peds_Armour = 100
my_peds8[4]my_peds_Invincible = False
my_peds8[4]my_peds_DrivingSpeed = 60
my_peds8[4]my_peds_DrivingStyle = Normal
my_peds8[4]my_peds_CombatEngaugeRange = 30
my_peds8[4]my_peds_CanLeaveGuardRange = False
my_peds8[4]my_peds_GuardRange = 1
my_peds8[4]my_peds_VecFallowDist = 5
my_peds8[4]my_peds_seeingRange = 30
my_peds8[4]my_peds_hearingRange = 60
my_peds8[4]my_peds_group_numb = 0
my_peds8[4]my_peds_Combat_Ability = 10
my_peds8[4]my_peds_senario = WORLD_HUMAN_GUARD_STAND
my_peds8[4]my_peds_can_exit_vehicle = False
my_peds8[4]my_peds_waypoint = 7
my_peds8[4]COMPONENT_FACE_DRAWABLE = 0
my_peds8[4]COMPONENT_FACE_TEXTURE = 0
my_peds8[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds8[4]COMPONENT_HEAD_TEXTURE = 0
my_peds8[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds8[4]COMPONENT_HAIR_TEXTURE = 0
my_peds8[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds8[4]COMPONENT_TORSO_TEXTURE = 0
my_peds8[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds8[4]COMPONENT_LEGS_TEXTURE = 0
my_peds8[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds8[4]COMPONENT_HANDS_TEXTURE = 0
my_peds8[4]COMPONENT_FEET_DRAWABLE = 0
my_peds8[4]COMPONENT_FEET_TEXTURE = 0
my_peds8[4]COMPONENT_EYES_DRAWABLE = 0
my_peds8[4]COMPONENT_EYES_TEXTURE = 0
my_peds8[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds8[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds8[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds8[4]COMPONENT_TASKS_TEXTURE = 0
my_peds8[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds8[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds8[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds8[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds8[4]PROP_HATS_INDEX = -1
my_peds8[4]PROP_HATS_TEXTURE = -1
my_peds8[4]PROP_GLASSES_INDEX = -1
my_peds8[4]PROP_GLASSES_TEXTURE = -1
my_peds8[4]PROP_EARS_INDEX = -1
my_peds8[4]PROP_EARS_TEXTURE = -1
